Obsidian I² works on interaction, multimedia and human-centred digital environments, including interfaces, visualisation, accessibility, immersive technologies, cognition-oriented interaction and collaborative digital experiences.
The institute explores how people engage with complex systems and information through interactive, multimodal and spatial interfaces, with interests spanning XR, usability, accessibility, ergonomics, cognition, cooperative work and intelligent interaction.
We are interested in how digital environments can become more understandable, more effective and more inclusive. This includes both the design of the interface and the wider relationship between users, data, tasks and context.

Our areas of interest
Human-centred interaction design
We examine how people interact with systems, data and digital processes, with attention to usability, clarity, accessibility and practical effectiveness.
XR and immersive environments
We explore virtual, augmented and mixed reality approaches that support training, visualisation, spatial understanding, simulation and enhanced interaction.
Multimodal and intelligent interfaces
We are interested in interactive environments that combine visual, spatial, textual, audio or sensor-based inputs and outputs in useful and intuitive ways.
Collaboration, cognition and digital experience
We consider how interaction design can support understanding, cooperative work, engagement and informed decision-making in complex environments.
How we work
Obsidian I² contributes through design-oriented research, prototyping, interdisciplinary experimentation, visualisation work and collaborative project activities that connect human factors with technical capability.
Why this matters
Digital systems are only as useful as the ways in which people can understand and use them. Interaction design, immersive environments and human-centred thinking are therefore essential to turning technical capability into operational, analytical and social value.